Sticky Situation

12 11 2011

Early this morning I had to go and run some errands, and so I came out to the car and opened the gates, and when I unlocked the door, I noticed a stick had fallen from a nearby tree and got stuck between the front wheel and wheel arch of the car. That’s not unusual because it’s been pretty windy here lately.

So, I picked it off and almost let loose a torrent of unspeakables from my rear side as it clutched onto my finger.

I am pretty sure I didn’t scream and flail about like a little girl, but as there were no witnesses and I wasn’t paying that much attention, anything is possible.

Flinging the stick insect away, I slowly composed myself and checked to see my heart was still in it’s correct place.

Returning to my normal state of composure, I went to investigate the stick as he no doubt tried to settle himself down as well.

This was him.

Frightening Stick - Click Pic to Enlarge





Ghostbusters!

17 02 2011

I was just on a forum where one guy who dresses up like a Ghostbuster got all pissed off at another guy who dresses up like a Ghostbuster because the second guy who dresses up like a Ghostbuster pissed on the first guy who dresses up like a Ghostbuster’s Ghostbuster car.





Buzz Lightyear Tron

28 12 2010

This is awesome.

Buzz Lightyear in Tron

Created by http://iamclu.deviantart.com/#/d35f8uh





Shark Boy!

1 11 2010

Many years ago, I was in a gaming group who ran a game server for EA’s Medal of Honor: Allied Assault.  It was a multi-player World War II shooter, which was very popular at the time.  The players would run around on various battlefields trying to destroy objectives, or simply wipe out the opposite team.  It was a large part of my life for a while.

As with a lot of online games, there were the players who felt that they needed to cheat or use glitches to gain an advantage.  In Allied Assault there was a glitch where if you made your character jump up to particular parts of the terrain which would have almost invisible holes in it.  If done correctly, the player would ‘fall under’ the terrain and be able to run around invisibly, while still being able to see and shoot the other gamers.  You could get the same result by performing some very specific movement commands with a ladder.  It was not unique to Allied Assault, but certainly annoying.   The player hiding underground could sometimes be seen by their shadow, which looked like a fish swimming under the surface of the water.

Someone, somewhere, dubbed the glitch ‘Land Sharking’.

As one of the games administrators, it was our job to catch people cheating and deal with them swiftly, so that the other guests would not feel disadvantaged and everyone could have an enjoyable game.

On one occasion we caught a land sharker, whose name escapes me due to the passing of time.   Once he was banned from the game server, we were contacted via our forum by a young kid claiming to be the one responsible.  He said that he was just fooling around and didn’t mean any harm, and that if his parents found out he had been cheating in the game, he’d be in big trouble.   From memory I think his parents were also gamers and sometimes came to our server.  If the kid were banned, their computer would be unable to connect to us.  After pleading with us not to ban him, we made a deal.

We immediately contacted the kids parents.

The kid’s parents were actually really cool, and agreed to our plan to set the kid straight and give him a life lesson in how to conduct yourself in a public place.

Since he had a penchant for Land Sharking, we got him to dress himself up as a shark, and crawl along the ground, holding a sign up confessing his guilt and apologising to the PMOH game server.

At this point, most people would have told us to go to Hell, and play somewhere else.  The kid, to his credit, took it on the chin and performed admirably.   His parents accepted the terms, everyone was allowed back on the server and no harm was done.

Where-ever Shark Boy is these days, I wish him well.

Land Sharkers...

...will be punished!





Shaggy

20 10 2010








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